Fixed Range

Mechanic in Red Algorithm


A few weapons in the game have a fixed range. These weapons are: Fuego, Malleus, Katana, and Cleaner. They (except Cleaner) can be considered melee weapons. Cleaner launcher mostly has the same stats as the hand grenades, including range, that is why it's in this category. Fixed-range weapons have their strengths and weaknesses. A good thing is that they don't have a range penalty. Also, all the perks that reduce range as a side-effect, like Geek, won't affect these weapons at all. In addition to that, melee weapons have no ammo and they don't jam. Their flaw is obvious, you can't hurt monsters at a distance, thus all kinds of shooters, especially Wyverns, will be a big problem.


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